本次使用中英排版,如您感觉有什么不妥请留言


装备


l  Darkmoon Card: Blue Dragon should now proc correctly

暗月卡片:蓝龙现在能正确触发了


l  Gouge cooldown reduction provided by the PvP set should now apply even when the player has Improved Gouge

点了强化凿击的情况下穿PvP套装现在能正确地进一步减少凿击的冷却时间了


l  Gnomish Cloaking Device's invisibility now breaks at the end of a cast rather than the start

侏儒隐形装置的隐形效果现在在施法结束时解除而不是在开始施法时


l  Arcanite Dragonling should now work correctly

奥金幼龙现在能正确地工作了


l  Fixed an issue with some lockboxes not unlocking in the trade window

修正了在交易窗口中放到不会被交易格子的物品依然会被交易的问题


l  Vanquished Tentacle now does the correct amount of damage

克苏恩的触须现在能正确地造成伤害了


l  Timbermaw Ancestor should now work correctly

远古木喉熊怪现在能正确地工作了



副本&地下城


l  Fixed an issue where the disciple in the final Wailing Caverns encounter would evade

修正了在哀嚎洞穴最后的怪总是闪避的问题


l  Fixed an issue with Mutanus of Wailing Caverns would despawn too quickly after being defeated

修正了哀嚎洞穴的穆坦努斯被击败后消失得太快的问题


l  When Naralex of Wailing Caverns is awakened, all hostile mobs in the dungeon should despawn

当哀嚎洞穴的纳拉雷克斯被唤醒,所有地下城的怪应该消失


l  Naralex should now correctly exit Wailing Caverns after completion

纳拉雷克斯现在在打完后能正确地退出哀嚎洞穴了


l  Fixed an issue with packs in the final area of Wailing Caverns not aggroing correctly

修正了哀嚎洞穴最后的区域无法开战的问题


l  The Wailing Caverns escort should be more reliable

哀嚎洞穴的护送应该更加可靠


l  The cannon in Stratholme should no longer kill the user

斯坦索姆的大炮不再杀掉使用者了


l  Improved Myrmidon spawning during the Herod encounter

在赫洛德的战斗中增加了追随者的数量


l  Core Ragers (Golemagg) now have a threat table

焚化者古雷曼格现在有了仇恨列表


l  Onyxia's Deep Breath probability has been adjusted from 33.3% (repeating, of course) to 30%

奥妮克希亚深呼吸的概率从33.3%理所当然地调整到了30%


l  Fixed several issues with Alterac Valley, including Winterax troll respawning erroneously at Snowfall Graveyard

修正了奥特兰克山谷的几个问题,包括在雪落墓地错误地重生冰斧巨魔


l  Ouro should now correctly Sand Blast ranged targets as originally intended

奥罗现在应该按照原来的意图正确地确定喷砂范围的目标了


l  It should no longer be possible to kill Viscidus during the glob phase. However, we are aware of an interaction issue with certain spells causing deaths before a final shatter

现在已经无法在水滴阶段击杀维希度斯了,然而,我们知道有在最后破碎之前,某些法术会导致死亡的交互问题


l  C'Thun's tentacle spawns are now immune to blind (added in a previous update)

克苏恩的触手现在免疫致盲了(在上一个更新中修正)


l  Qiraji Mindslayers are now immune to taunt (added in a previous update)

奇拉斩灵者现在免疫嘲讽了(在上一个更新中修正)


l  Fixed an issue where Spirit Healers were not automatically resurrecting players that had been forcefully released by having their insignia removed

修正了灵魂医者不会自动复活通过解除徽记而被强制释放灵魂的玩家的问题



职业&能力


l  Fixed an issue with Succubus getting stuck casting Seduce in some situations

修正了魅魔在某些情况下施放魅惑会被卡住的问题


l  Fixed an issue with the Mind Control channel bar not being removed if the channel was interrupted

修正了心灵控制的操作条在被打断的情况下不会移除的问题


l  Certain healing spells such as Lay On Hands are now affected by healing modifiers (e.g. Mortal Strike)

某些治疗法术像是圣疗术现在能正确地被治疗修正技能(比如致死打击)影响了


l  Improvements have been made to the reliability of Charge

对冲锋的可靠性进行了改进


l  Fixed an issue where spell power was not scaling correctly with some trinkets

修正了某些饰品无法增强法术强度的问题


l  Warlocks, mages, priests and druids can no longer parry special/yellow attacks

术士、法师、牧师和德鲁伊不再能招架特殊/黄字攻击了


l  Druid shapeshifting scaling should now function correctly in all forms

德鲁伊的变形法术应该在所有形态下都能正确地运作了


l  Multiple ranks of Shadow Vulnerability no longer stack

不同级别的暗影易伤不再能叠加


l  Seal of Righteousness is no longer subject to partial resists

正义圣印不再受到部分抵抗


l  One and two-hand weapon specialization talents will now correctly boost Seal of Righteousness damage

单手和双手武器专精将正确地提高正义圣印的伤害


l  Spells can no longer be cast while seated

技能不再能坐着的时候施放了


l  All ranks of the druid ability, Rip, now count as a bleed effect

德鲁伊所有级别的割裂技能现在都视为流血效果了


l  Knockback effects (e.g. Ground Rupture) are now binary resists

击退效果(例如地面破裂)现在视为双重抗性


l  Fixed some cases of charm auras not being removed correctly

修正了一些护符提供的光环没有被正确地移除的问题


l  Spell coefficients for the following abilities have been corrected: Healing Touch, Wrath, Frostbolt, Lightning Bolt, Shadow Bolt, Healing Wave, Mana Shield, Mana Burn, Entangling Roots, Hurricane, Insect Swarm, Regrowth, Tranquility, Arcane Missiles, Blast Wave, Cone of Cold, Flamestrike, Pyroblast, Holy Nova, Healing Stream, Magma Totem, Searing Totem, Hellfire, Immolate, Arcane Shot, Volley, Serpent Sting and Mend Pet

下列技能的法术系数已经得到修正:治疗之触、愤怒、寒冰箭、闪电箭、暗影箭、治疗波、法力护盾、法力燃烧、纠缠根须、飓风、虫群、愈合、宁静、奥术飞弹、冲击波、冰锥术、烈焰风暴、炎爆术、神圣新星、治疗之泉、熔岩图腾、灼热图腾、地狱火、献祭、奥术射击、乱射、毒蛇钉刺和治疗宠物


l  Magic Absorption should now function correctly

魔法吸收现在应该正常工作了


l  Swiftmend and Regrowth should now interact correctly (Regrowth was previously missing a tick)

迅捷治愈和愈合之间现在能正确地作用了(愈合之前缺少了一个关联)


l  When players assist with Ritual of Summoning, they will now animate correctly

当玩家协助召唤仪式时,他们将显示正确的动画特效


l  Players should no longer get stuck on flight paths when being summoned

玩家不再在飞行的过程中因被召唤而卡住


l  Rank 1 & 2 of Earth's Grasp should increase the radius of Earthbind Totem by the correct amount

等级12的大地之握应该对地缚图腾增加正确的作用半径


l  Eye for an Eye can now proc Vengeance

以眼还眼现在作用于复仇了


l  Totems and Flash of Light can now proc spells (e.g. Blue Dragon & Zandalarian Hero Charm)

图腾类技能和圣光闪现可以触发法术了(比如蓝龙&赞达拉英雄护符)


l  Further fixes have been made to Ignite's damage (increased)

进一步修正了点燃天赋的伤害(增加了)


l  Various fixes have been made to Health Funnel

对生命通道进行了各种修正


l  Blind will no longer consume ammo or grant players ranged weapon skill

致盲将不再消耗弹药或授予玩家远程武器技能


l  Fixed various issues with spell charges being incorrectly consumed when hitting multiple targets. This fixes issues with Chain Lightning's interaction with Clear Casting, Chain Lightning/Chain Heal/Healing Wave T1 bonus consuming multiple charges of Zandalarian's Hero Charm, Whirlwind's interaction with Sweeping Strikes and various other interactions

修正了当打击多个目标时法术技能消耗不正确的各种问题。这次解决了在元素集中影响下的闪电链,在大地之怒套装下或赞达拉英雄护符不同法术强度加成下的闪电链/治疗链/治疗波,在横扫攻击影响下的旋风斩,以及其他的相互影响的技能


l  Sweeping Strikes can now hit targets from 8 yards rather than 5 yards when used in conjunction with Whirlwind

当与旋风斩一起使用时横扫攻击现在可以从8码击中目标而不是5


l  Mind Soothe and Soothe Animal can now be resisted

安抚心灵和安抚动物能被抵抗了



环境构成


l  Certain types of creature (e.g. various crabs) would incorrectly evade if a player entered water. These mobs should now enter water to chase players

某些类型的生物(比如各种螃蟹)如果玩家从陆地进入到水中它们则会不正确地闪避。这些怪现在会进入水中追逐玩家


l  Mounted NPCs will now dismount when entering combat with players

骑着坐骑的NPC们将会在与玩家进入战斗时解散坐骑


l  Fixed an issue with raid markers being removed

修正了Raid标记被移除的问题


l  Immunities for various types of skeleton have been updated

各种骷髅类型怪的抗性已经更新


l  Dragonmaw Bonewarder now has its correct abilities

龙喉白骨守卫现在有了正确的能力


l  Direct and indirect AoE damage from non-PvP flagged players will no longer damage flagged players and will not flag the caster

来自于非PvP标记玩家的直接和间接的范围性伤害将不再对开着PvP的玩家造成伤害并且将不再让自己打开PvP标记


l  Right-clicking flagged players outside of melee range will no longer flag the player

在近战距离之外的范围右键点击开了PvP的玩家不再让自己打开PvP标记


l  Attacking or healing PvP flagged NPCs will now flag the player

攻击或者治疗有PvP标记的NPC们不再让自己打开PvP标记


l  Flying through contested areas will no longer flag the player for PvP

乘坐飞行工具穿越争夺中的领土时不再打开玩家的PvP标记


l  PvP quests will now flag the player

PvP类型任务将会打开玩家的PvP标记


l  Players will no longer be flagged for PvP when dueling PvP flagged players

与开着PvP的玩家决斗不再让自己打开PvP标记


l  Pets that attack PvP flagged players will now PvP flag their owners

宠物或仆从攻击开着PvP的玩家会让它们的主人打开PvP标记


l  Brumeran in Winterspring should now path correctly rather than staying at one location

冬泉谷的布鲁米兰现在有正确的行进路线而不是只在一个地点待着了


l  Added Portal Seeker spawns to Blasted Lands

在诅咒之地增加了传送门搜寻者的刷新


l  Fixed an issue where NPCs were not returning to their home/spawn locations after being mind controlled/kited by players

修正了NPC们被玩家心灵控制/放风筝之后不会回到他们的家/刷新点的问题


l  A number of duplicate spawns have been cleaned up

一些重复的刷新点已经被清理干净


l  Fixed an issue where some NPCs were not displaying their civilian status

修正了一些NPC们不显示他们的平民身份的问题


l  Fixed a minor issue with guard directions in Darnassus and Thunderbluff

修正了达纳苏斯和雷霆崖的卫兵朝向的小问题


l  Repositioned a Gromsblood spawn near the Dark Portal to allow players to loot it

重新定位了在黑暗之门附近的一个格罗姆之血的刷新点以便于玩家去采集它


l  Stones of Binding now respawn in five minutes to match the respawn time of the servants

禁锢之石现在5分钟刷新以配合守卫仆从的刷新时间


l  Gubber Blump now offers players the option to learn fishing, free of charge, if the player has the quest 'The Family and the Fishing Pole'

古博·布拉普现在提供给玩家一个免费学习钓鱼技能的选项,前提是玩家接了他的“钓鱼世家”任务


l  Twilight Avengers now have their correct spells

暮光复仇者现在有了正确的技能



任务


l  It is now possible to complete 'Pyrewood Ambush'

现在可以完成“焚木村中的伏击”了


l  Watcher Callahan no longer offers the Children's Week quest, 'Warden of the Alliance'

守夜人考拉哈恩不再提供儿童周任务“联盟孤儿的看护者”了


l  It is now possible to accept 'A Hero's Reward'

现在可以接受“英雄的奖赏”任务了


l  Corporal Splithoof can now be summoned when speaking with Fallen Hero

桑德·裂蹄现在当玩家与部落英雄的灵魂交谈时能被召唤出来了


l  'Grimtotem Spying' now requires notes to be looted from multiple chests, rather than a single chest dropping all required notes

“恐怖图腾的密信”所需要的密信现在能在多个箱子中被找到,而不是在一个箱子中找到所有的密信


l  'A Lost Master' now requires players to complete 'How Big A Threat' first

“失踪的主人”现在需要玩家先完成了“熊怪的威胁”才能接到


l  Added additional dialogue/scripting when players complete 'How Big A Threat'

当玩家完成“熊怪的威胁”为其添加了额外的对话/脚本


l  Added additional dialogue/scripting when players begin 'Cave Mushrooms'

当玩家完成“洞中的蘑菇”为其添加了额外的对话/脚本


l  Quests from Vargus in Cenarion Hold are now repeatable

萨纳里奥要塞的瓦古斯的任务现在可以重复完成了


l  Imperial Qiraji Regalia/Armaments are now repeatable

其拉帝王徽记/其拉帝王武器任务现在可以重复完成了


l  The druid quest, 'Lessons Anew' is now available

德鲁伊职业任务“新的课程”现在可以接到了


l  Haleh from the Onyxia attunement chain will punt players off the mountain at the end of the quest

哈尔琳在奥妮克希亚相关的龙火护符的任务链的最后会将玩家传送到山脚下


l  Woodland Protector has had its quest text fixed

森林守护者的任务修正为有任务描述了


l  The 'Striker's Pauldrons' quest is now available

“攻击者的护肩”任务现在可以接到了


l  Corrected an issue with the notes gathered for the 'Jordan's Weapon Notes' quest

校正了“乔丹的武器材料单”任务中提到的需要搜集的材料的相关描述


l  Fixed an issue with 'Defusing the Threat' awarding Alliance players Orgrimmar and Frostwolf reputation

修正了完成“爆破专家”任务后奖励给联盟玩家奥格瑞玛和霜狼氏族声望的问题



杂项


l  Fixed an issue where players were incorrectly seeing ghosts of other players. I see dead players

修正了玩家在某些位置能不正确地看到其他玩家灵魂的错误。我开图了哟(魔兽争霸3作弊代码:ISeeDeadPeople


l  Raid reset times are now displayed in the 'Raid Info' panel

团队地下城的重置时间现在显示在“团队信息”面板内


l  Improvements have been made to the raid ID saving/loading system

对团队Raid ID保存/载入系统进行了改进


l  Honor marks/tokens should now be deleted after 24 hours. Some players have remarked that the correct timer is 72 hours - any evidence of this during vanilla (not TBC) is welcomed

荣誉奖章/荣誉勋章现在会在24小时之后被删除。有些玩家表示正确的删除时间是72小时——欢迎举证在60年代(不是燃烧的远征)期间是72小时删除的证据


l  Several core crashes have been addressed

几个核心崩溃问题已经解决了


A服服务器

ZG enchants are once again available and all quest NPCs are now on Yojamba Isle

祖尔格拉布的附魔再次可用并且所有的任务NPC们现在都在尤亚姆巴岛上


Anathema咒逐服务器

The upgraded PvP items from 1.11 have been added to the vendors. The Warsong Gulch exalted legs will be added later today

1.11版本升级的PvP装备已经添加到商人售卖里了。战歌峡谷崇拜能买的腿部护甲将在今天稍晚时候添加


We'd once again like to acknowledge and thank all of the contributors to the project'sopen source repository for their continued work

我们再次对所有的本项目开源存储库的贡献者的继续付出表以鸣谢和感谢


本次使用中英排版,如您感觉有什么不妥请留言